Yes this is what i've done. But it would be 1000 times more handy if we could handle everything in a single database because importing hands becomes annoying if you have to be careful of the buy ins and the database.
Then your HUD will display only one of these badges.
This is what I expected, but not what I experienced : all badges where on ! I don't know what I missed in my tests, but I guess that at one point VPIP was hight, and the next moment it was low (it changes fast with few hands) and H2N lit them all because he had met all conditions at one point or another.
Furthermore, this takes a lot of space in the hud because if I want to make 6 badges instead of 2 (nit, tight, average, loose, fish, whale) I need to dedicate 6 places for 1 info. I whish I could make a badge called "VPIP" that could take 6 colors in the same place.