Setting conditions for statistics (table size, stack size)
Hi, I took trial version of your software and I started to creating my own HUD. Now I have an question:
How to set up stats, to make them changing depends of the stack size or players in a game?
For an example in HM2 it looked like that:
Do I have to create like 10 stats of every stat and set for them different properties?
I want HUD stats to be separated/segregated in similar way like in screenshots above. Is it possible to set some global conditions?
There are two possible solutions:
- Create your own stats.
- Use settings in Game Types to split the game.
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