hands attributed to wrong players on pokermaster
after updating to 220.127.116.11 I´ve played one session and everytime I sat down at the table the hud was wrong... but when I closed that table and went back and sat down again then it worked well... every single time this happened. The problem is I sometime lost my spot during "re-seating"...
I installed new 18.104.22.168 and started new database. I opened 4 instances of PM and used PMgranmaster and pokerminion as well in order to stress test it.
I datamined for about an hour with no apparent errors.
Then I joined a table. I used poker minion to choose seat, which may have confused H2N. At first hud positions were off but I thought hands were still being recorded correctly. I then left the table hoping to rejoin with hud in proper alignment.
When I rejoined the table H2N did not record the first few hands I played at all. When it did start recording them the hand histories as well as the hud were wrong. My player id was not even listed in hand history. Another player's id was called hero for all my hand.
The log file is too big to upload - 9526kb
You need to send logs to H2N support.
Please, provide us with additional information.
Enable logging in Configuration -> Other Options -> Logging (Please remove old log files in the folder C:\Program Files\Hand2Note\logs to reduce the size of an archive.)
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GT-HUD for Hand2Note
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Log and screenshots have now been sent
when is this gonna be fixed? I have paid for yearly sub which is now again active but its still impossible to use hud because of this problem...
Definitely saw this happening again today and double-checked that hands were attributed to the wrong player in the session history, not just the replay. This is a big problem! Invalidates all data gathered for the past month or so since H2N started working again for PM...
@Janhaus thats why I still use old h2n version with grandmaster... si I have to pay extra 110usd monthly meeh
Do you work on fixing this?
There are many different issues. If you have sent your logs as described above, our development department investigates it.
was this issue fixed in the latest update?