Add Expression Stats for Badges + "Opps" depends on a filter
Unless I am doing something wrong I can't figure out how to make a badge depend on an expression stat. It would also be nice to have opps be a part of the call properties "opps depends on" just like you can with a filter.
You can make Badges using our Expression syntax.
After that, when you will insert your Badge into HUD you will be able to set conditions for it with HUD editor as well as for filters.