Backdoor FD's in Texture panel when making a filter...
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Unless I am doing something incorrectly I see no way to differentiate when a frontdoor flush and a backdoor flush completes on the river. This is very important obv so thought I'd throw it up here.
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You have the opportunity to choose Hand Strength on the flop as Flush Draw or as Backdoor flush draw. In this case, you will know what kind of draw was closed on the river.
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GREAT! Was hoping I was doing something incorrectly ;-) Thanks for reply!