ISO raise - hand missing in range map
UTG limp, villain CO ISO raise 4.5 BB with 9T, SB (hero) calls...
Hand went to SD...
villain ISO raise range for CO is empty. no 9T displayed
2 days passed between hand played and displaying villain's range.
I also try rebuild stats.
HH + screenshot in dropbox
As I can see on your screenshot the Stat value is 0. Please ask the HUD's developer about this stat:
Hello! We checked this stat and found no errors
Please make a rebuild of the statistics
ok i understand its working as whole thats no doubt - it find 3968 cases as visible in your screenshot, but that doesnt explain why its not working in that one case I found. And I'm pretty sure I can find more cases.
There is hand history attached in the first report in this thread and even after stats rebuild this hand is not added to the range map.
gt-hud can you pls make at least some investigation instead of stating its working on your side even obviously there some issue. Thx in advance.