Is is possible to filter 16-man 4-max shootout satellites by separating the phases?
1st phase - 4max pure cEV
2nd phase - 4max, two tickets - so strong ICM.
Can I somehow separate those two stages? Like to set a filter to see hands played only in the second stage (final stage)?
Posts made by exculibrus
Filter for the shootout games
Setting conditions for statistics (table size, stack size)
Hi, I took trial version of your software and I started to creating my own HUD. Now I have an question:
How to set up stats, to make them changing depends of the stack size or players in a game?
For an example in HM2 it looked like that:
Do I have to create like 10 stats of every stat and set for them different properties?
I want HUD stats to be separated/segregated in similar way like in screenshots above. Is it possible to set some global conditions?