@gt-hud . Well if you want to know if you do some bad configuration at stats they will show up on test but when you rebuild stats then you will see that they are wrong so you need to be able to modify without redoing the whole thing , so with that being said you are just spamming your products with mediocre answers . Thanks for the help but please don't replay to me in the BUG section anymore , it's not your place to do that ! Good day.
Posts made by ultimateturn
RE: Changes in stats editor don't save
RE: Changes in stats editor don't save
Of course I'm checking with a test my statistics , your program is bugged, of course there is a learning curve for me in learning configuration of stats, but when I do make a change in a statistic I need that to get saved , and it dose not !
Will never come back to this bug report center , you just don't care about your problems from the software you developed . Your answer pissed me off more the your bug. Total lack of tacking responsibility of your actions and that if someone brings you a error you should fix it not blame the user for your mistakes .
I wish you a good day!
Hint : a better answer would have been : "we'll look into that problem" and I would have been satisfied .
Changes in stats editor don't save
good day , so I found the next bug that just cost 2 days of labor , so I have made a bunch of stats that at some point I made a mistake and had to change one thing in them , I have done that after I closed the program rebuild stats I go look at the stats where I have made the changes and they were the same like before without the changes. This is just too much , I understand a lot of bugs but this just to much .
NOTE to everybody : create new stat don't edit the wrong ones you will just end up doing the work all over again zero results .
Of course after this I made a test , changes a few stats , Pressed save after editing each one and of course zero effect after I rebuild stats !
Improve this bug H2n I'm paying 350$ a year for what exactly ? Very disappointed of the program in this sense .
RE: Preflop HU custom stat rules
So I have looked over that article again , read everything maybe I missed something but I can't figure out what I'm missing the initial players in pot option : if i put 2 for 2 takes out the limper , tried using villain ID so villain 1 call 1bb (limp) player Raises and villain 1 calls like i would if i wanted a Open +4bet . Can you just tell me if it's that easy? Will keep on searching , thanks. Good day.
Preflop HU custom stat rules
Good day so i'm having an issue creating HU custom stat in particular :
So here are print screens of the rules I have entered .
(this two I'm pretty sure they are correct )
here comes the tricky part
and when I hit test this appears : https://gyazo.com/1136dff74a526d48601f1f16677c98b6
the highlighted line should not appear in this filter to be correct : because this is multiway and I only need to do HU where for example MP limps we Raise from any other position and only 1 player calls preflop.
If some can tell me what i'm doing wrong, been at it for two hours and I just can't figure it out ! Thanks a lot .
Good day H2n crew , I have a issue: so I work on a 32inch monitor , and I'm doing some pop-ups that some are quite big , because i want to give space between numbers so you can read them fast , but not all people use same monitor as me and I'm wondering if H2n has a auto-scale option for Pop-ups like it dose for the HUD if you make the table small/big . (Tested to see how it would look on a laptop and it was only half of what i've made )
Another fix would be to make smaller fonts but that would almost mean rebuilding everything from zero,but it takes forever to change stuff in this program , because I can't change the font without readjusting the colors (this is not to fancy fix and i would need to make several HUDs for each display setting) ... what are my options?
thanks for your time !
stats on Hero for current tournament (not lifetime stats) + other improvements .
So I have the table HUD but i want as well to have a small hud for me while playing ... but it shows me life time stats. Of course while i'm playing i dont need that , I just want to see my table stats like you would see them in PT4 or HM2 . How do I do that?
Second I would apreciate it so much if H2n support made arrow keys shortcuts for reviewing hand history , using the mouse takes tripple the time and effort , this has to change.
One more option that I would love to see in H2n your shortcut keys while playing have errors can't use them on stars anymore (for example I had 2 HUDS as Aggressor and as caller, I would push a hot key depending on the scenario I'm at , but for some time this don't work , so I need to make it different). please make a option to have the HUD Opacity very low and when i hover the mouse on it
to appear ( PT4 has that option, works great!)
Here is a .GIF with what option i'm talking about.
H2N is a great program, works very fast but still lot of bugs / leeks in it , with the early pay and everything if you want players to continue using is , please help us get more out of it with this improvements.
Thanks a lot !
If someone can help me with two expression stats that I need but don't know how to build ( I had them in PT4)
here are the formulas :
WSD% after river bet =Won at showdown after river bet : Percentage of the time that a player won at showdown given that bet on the river.
Formula: Number of Times Player Won Money at Showdown When Betting on the River / Number of Times Player Went to Showdown When Betting on the River
average saw flop : The average percentage of players who saw the flop over the last 10 hands. (this is very good because it get's relevant very fast and you can deduct how is the table , for example in bounty builders at first levels you will have a lot of people calling so the stat will be 35-40, but in deep stages when players are tight it will be 15-17 so only looking to that I can adapt my opening ranges) .